Terrible Pitch

Bad idea. Great delivery.

Two friends. Two ridiculous ideas. One very persuadable audience. Make your case, handle the twist, and sell the room on something wonderfully terrible.

4–10 players10–15 min
How to play
Coming soon to the App StoreFor iPhone · iOS 17 and later
Riff pitching a ridiculous idea to an enthusiastic Nova.

This is what game night sounds like

Confidence does most of the work.

There’s always one friend who could sell anything. Put that theory to the test. The stranger the brief gets, the more confident the pitch becomes.

Get the gang into it.

Here’s how Terrible Pitch works.

  1. Take your ridiculous brief

    Two speakers get the same scenario, with a different idea to defend. Read the surprise twist and take 10 seconds to prepare together. Everyone else becomes a judge.

  2. Sell it like you mean it

    Each speaker gets their own 20-second pitch. Make a case for your idea and work the twist into it. Wait until the next speaker is ready before starting their timer.

  3. Win over the room

    On the countdown, the judges point to their favourite speaker. Speakers don’t vote. Enter and check the counts, then move to the next matchup. Everyone pitches twice, once in each speaking position.

Who wins?

Win a matchup for 2 points. A tied vote gives both speakers 1 point. A skipped matchup gives neither speaker points. When all matchups are done, the highest individual score wins.

Picture your next round

You had to be there.
Now you can be.

Best enjoyed with a straight face, an outrageous argument, and absolutely no expertise.

Your brief

Which would improve a wedding more?

A bouncy castle vs. an unlimited cheese fountain.

The twist? The wedding is on a boat. You have 20 seconds. Make it sound essential.

An example matchup from the Starter collection.

Keep the night going

Switch up the energy.

Next up: Category Rush. Quick. Anything. Pass it.

Explore Category Rush